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Devlog
The Life and Death of Louis FF de Bastin
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Devlog
Casting Call: Pulham
August 01, 2024
by
jm-bueno
1
I am writing Act III, new characters are appearing and I will need to settle on their looks. There have been conversations about Pulham, but he had yet to appear. Pulham is returning to the City after...
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"El Corazón del Constructo" My new novel is available.
July 11, 2024
by
jm-bueno
I don't have lots of news for this project these days. I have begun writing act III but it's going to take a while. On the technology front, there is some expectation about what direction Stability AI...
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SD3 Medium (2B) Crosspost
June 14, 2024
by
jm-bueno
#AI Discussion
Crossposting from my tumblr blog with my thoughts about the SD3 release. For the implications on the development of this Visual Novel, I will add that I don' plan to adopt it, over concerns about the...
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Release for testing
May 28, 2024
by
jm-bueno
I have updated the files for the game with Act II for testing purposes...
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Act II progress and plans
May 23, 2024
by
jm-bueno
A small update on the progress: I am currently working in Renpy to put Act II together. I haven't found any major issues and there is just one scene left with some complexity (just for the amount of c...
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Discarded Art Samples
May 10, 2024
by
jm-bueno
Crosspost in my tumblr blog...
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Writing-Generation-Implementation
April 26, 2024
by
jm-bueno
When I started working on the second act of the VN, I decided I was going to take it slow and work in one thing at a time. Writing is finished. And now I am working in generating /obtaining the assets...
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Suno Crosspost
April 05, 2024
by
jm-bueno
I wrote a post in my tumblr about AI Generated music and what it might mean for this project. Link . In other news: the writing of the second chapter of the VN is almost finished. I took a little deto...
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Still writing...
March 15, 2024
by
jm-bueno
I am still writing act II. The scene structure is set, just four scenes to go. In other news: I am eagerly awaiting the release of the SD3 model. I don't think it's going to mean anything for the game...
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Character reveal
February 16, 2024
by
jm-bueno
Head over to my tumblr blog , to see our latest addition to cast of characters...
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Music for "The L&D of LFFdB"
February 02, 2024
by
jm-bueno
Since AI generated music has very little going on from my experience, I needed to source music for my project elsewhere; and this being a no budget- solo project, I had to find a suitable solution. I...
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Consistency alternatives
January 27, 2024
by
jm-bueno
I am half the way in writing act 2, and I haven't done explored anything else regarding the AI tools I'll have to use to create the images for the Visual Novel. Unsurprisingly there are now new things...
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More Characters
January 20, 2024
by
jm-bueno
I am still writing the second act (30%-40% done). I already introduced Mary (she is Claire's maid). She will be joined by the following characters: Constable Burry Detective Inspector Leslie Strade Ev...
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Kineticism
January 05, 2024
by
jm-bueno
I am making progress in the writing of the second act, not fast, just steady. I don't like sitting with an empty mind about what is going next, I like to have a good idea about how the next scene is g...
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Casting Call
December 20, 2023
by
jm-bueno
For the Visual Novel 'The Life And Death of Louis FF de Bastin' Mary (AI generated female with auburn hair, 18 years old, of Scottish-Irish descent): a resourceful free spirited woman of humble origin...
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AI Art and you (II)
December 19, 2023
by
jm-bueno
Last post covered the main technical hurdle to create consistent characters. I had begun the development of the VN with a known limitation, and I had postponed setting up a good solution, which I knew...
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AI Art and you (I)
December 16, 2023
by
jm-bueno
After I conceived the idea of doing a visual novel, the question was obvious, could I do it? and how? After researching the developments tools (RenPy, that was easy), I needed to assess if I could gen...
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In the beginning was the Name
December 14, 2023
by
jm-bueno
In this post I will explain how I got the germ of the idea for the game, before I get to the technical aspects. I was so enthralled by AI generated art that I started to crave more excuses to use it...
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First Impressions
December 12, 2023
by
jm-bueno
I declare this devlog open for business. I have attached to this post the first concept image that got me to this point. I'll leave for another time discussing how it was that I got to the point I am...
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